WEEK 1 Key points covered in the lecture: Interaction and interaction design in broad perspective.
Interaction design is process that creates an engaging and informative design that allows the users to “perceive the world and the internal mental model of the world”(Waterson, 2019) and helps support people in their everyday and working lives. Bill Verplank explains what a interaction designer does in three key questions: “How do you do”? (how does buttons and handles affect the work). The next question is “How do you feel”? (Can be split into two categories hot or distinct means books that have careful printing or a gravestone with type, both object are immutable but cold or fuzzy media means early television with the fuzzy images). The last question is “How do you know”? (means the overview and path is efficient) (Verplank, 2015).
The image above shows Bill Verplank diagram of the “explanation of what interaction design is”. Verplank, B. (2019). Interaction Design. Retrieved from http://hci.sapp.org/lectures/verplank/interaction/
The way to differentiate interactivity
- amount control the audience has over the tools pace or content
- the amount choice this control offers
- the ability to use the tool or content to be productive or to create
Continuums of interactivity is a “Envision all experience and products as inhabiting a continuous of inactivity” (Waterson, 2019). Interaction design needs more than one element, it’s not just visual, it’s not just sound. it’s a combination of thing happening over time. “Visual things, sonic things, moving images. We need to draw on existing discipline to make a new type of design. Which is interaction design” (Sarah 2019).

Terra, J. (2009) Continuum of Interactivity [Image] (Retrieved March 15, 2019 https://www.flickr.com/photos/julioterra/3512210034
